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Press and move finger to chose direction, release to throw sword. Avoid enemies. Collect coins, buy new swords. It’s an endless type of game.
More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Ukrainian
Game based on SpriteKit engine, and write on Swift. All code in game nice commented. Project have good program architecture.
You can change settings all of the game process, it’s easy, you just need to change value in the settings file. For reskin, you just need to replace files in the .xcassets file. It’s really easy. The project has good documentation and you can contact us to solving your problem!
Features of current source code: - Share - In-Apps - Pause - RateUs - Skins - Tutorial - GameCenter - Notifications - Localisation: English, Ukrainian
Monetisation: - AdMob - In-Apps
Requirements - For launch completed game iOS 12.0 or later. - For launch project latest Xcode version.